Innova published its first online game in 2006, when Russian gaming market was just starting out. We, as publishers of such well-known games as Lineage 2 and Aion, influenced the field considerably. For all these years we’ve been constantly improving the quality of our service and developing expertise in the gaming industry.
In 2008 we launched our own gaming platform 4game with free access to our projects in Russia, CIS and Europe.
We take on every task regarding the launch or support of a project, from localization to marketing. We do it on our own, without utilizing the developer’s resources.
Among our games are MMO legends still popular among Russian players even 10 years after the release. We strive to build long-term relationship with our audience and never resort to aggressive monetization. Instead, we maintain the players’ interest for our projects by organizing numerous online and offline events.
4game is a platform for computer and mobile online games, a gaming news portal and a game store. We develop 4game by efforts of our own team. The games can be downloaded right from the website.
When we prepare to release a new game, we already know how to integrate it, what kind of materials we need to prepare, how to run tests and set up a pre-order.
Every game is downloaded, installed and launched in a similar way. You only need to install a game once to understand how this process works.
Thanks to internal development, we can implement features to attract and retain users. 4game already has a referral system, achievements, mini-games, rankings and other additional features for our players.
We work with the world’s leaders of the gaming industry from Korea, Japan, Chinaand the USA.
Together with the developers we organize offline tournaments and events, create unique in-game content for Russian players. If necessary, we make modifications to adapt a project for the Russian market.